Still Asleep
Still Asleep is a psychological, atmospheric first-person horror game demo in which the player is trapped inside a dream, while an entity feeds on this state. The game focuses on atmosphere, environments, sound, and narration, following the player’s journey through the fragmented, illogical nature of dreams.
Christos Solomos | GR
My name is Christos Solomos. I live in Athens, Greece, and I am 21 years old. I am currently a student at the Athens School of Fine Arts. I started working with 3D modeling at the age of 12, which gradually led me into game development and the creation of interactive worlds. I use multiple media to express my work, including video, sound, 3D environments, 3D animation, and digital painting. I have created several game demos in the past, and Still Asleep is the most complete and fully realized project I have developed so far.







